In-game spending on Take-Two games jumped 15 percent during Q1 2022

During its Q1 earnings presentation today, Take-Two announced a slight increase on GAAP net revenue boosted by a 15 percent jump on in-game spending over last year in the company†™s 2022 first quarter. ...



from Gamasutra Console/PC News http://www.gamasutra.com/view/news/386086/Ingame_spending_on_TakeTwo_games_jumped_15_percent_during_Q1_2022.php
In-game spending on Take-Two games jumped 15 percent during Q1 2022 In-game spending on Take-Two games jumped 15 percent during Q1 2022 Reviewed by makinet on August 02, 2021 Rating: 5

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