During its Q1 earnings presentation today, Take-Two announced a slight increase on GAAP net revenue boosted by a 15 percent jump on in-game spending over last year in the company†s 2022 first quarter. ...
from Gamasutra Console/PC News http://www.gamasutra.com/view/news/386086/Ingame_spending_on_TakeTwo_games_jumped_15_percent_during_Q1_2022.php
In-game spending on Take-Two games jumped 15 percent during Q1 2022
Reviewed by makinet
on
August 02, 2021
Rating:
No comments: