Designing Highfleet, a strategy game with heavy machinery and twirling knobs

Konstantin Koshutin, creator of Highfleet discusses some of the design decisions that went into this new take on the simulation strategy genre. ...



from Gamasutra Console/PC News http://www.gamasutra.com/view/news/386442/Designing_Highfleet_a_strategy_game_with_heavy_machinery_and_twirling_knobs.php
Designing Highfleet, a strategy game with heavy machinery and twirling knobs Designing Highfleet, a strategy game with heavy machinery and twirling knobs Reviewed by makinet on August 12, 2021 Rating: 5

No comments:

'; (function() { var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; dsq.src = '//' + disqus_shortname + '.disqus.com/embed.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); })();
Powered by Blogger.