The conversation around 'soft counters' and 'hard counters' in RTS games often focuses on best case scenarios for soft counters and worst case scenarios for hard counters, but that only scratches the surface. ...
from Gamasutra Console/PC News https://www.gamasutra.com/blogs/BrandonCasteel/20210801/386020/In_Defense_of_Hard_Counters_in_Real_Time_Strategy_Games.php
Blog: In defence of 'hard counters' in RTS games
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August 02, 2021
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